Heroes v. Healers v. Hustlers

Survivor: Heroes v. Healers v. Hustlers · Season 35

In the Arena

Every challenge Survivor: Heroes v. Healers v. Hustlers staged — who took immunity, who won reward, week by week.

25 challenges ran this season — 15 with immunity on the line and 13 for reward.

  1. Episode1
    • Race to Shore

      Reward

      When host Jeff Probst rings a bell, all three tribes will have to make their way to their boats, along with the items they collected, and paddle to shore. Once all six members are ashore, they must raise one member to reach a fire pit with a torch. The first two tribes to light their torches win.

      Reward: Firemaking kit (1st place); flint (2nd place)Winners (in order of finish): Soko and Levu

      Levu & Soko win

    • Tracks of My Tears

      Immunity

      The tribe will run up a cargo net to the top of a tower. Each tribe will need to pull up a cart on a track to the top. They will then careen down in the cart, where they will choose one of three mazes. The first tribe will choose one of three mazes (between an obstacle maze, a rail maze, and a traditional maze), the second will choose one of the two remaining mazes, and the last will take the one left over. They will then run up another tower, where they will pull up and lock in their maze. The first two tribes to get all three balls into a slot wins.

      Soko & Yawa win

  2. Episode2
    • Crossroads

      The format: Dive Masters

      Immunity + Reward

      Three members of each tribe will swim out to a floating net ring. They must then dive down and maneuver sets of puzzle pieces and bring them to the remaining two members. The two remaining players will then use the pieces solve a signpost puzzle featuring previous Survivor locations. The first two tribes to finish win.

      Reward: Fishing kit (1st place); lines and lures (2nd place)Winners (in order of finish): Soko and Levu

      Soko wins

  3. Episode3
    • Block in a Hard Place

      The format: Well Stacked

      Immunity + Reward

      The tribes will race through a series of obstacles. At the end of the course, they will have to knock off blocks on top of a ledge using sandbags. They will then have to stack the blocks on top of each other. The first two tribes to finish their stack of blocks and have it stand for 3 seconds win.

      Reward: 3 hens and a rooster (1st place); a dozen eggs (2nd place)Winners (in order of finish): Levu and Soko

      Levu & Soko win

  4. Episode4
    • Tangled Up

      Reward

      Three members of each tribe will be tied to a braided rope, which they will have to work together to unravel. Once they are free, they will use the rope to pull a sled back to them. The remaining two members will use the pieces on the sled to solve an upright puzzle.

      Reward: Peanut butter, jelly, bread, and bags of potato chips.

      Yawa wins

    • The Color and the Shape

      Immunity

      Tribes will race out to a crate of puzzle pieces that they have to maneuver through a table maze and under a cargo net. They will then unlock a second set of puzzle pieces. Using the puzzle pieces, they will solve an intersectional puzzle, where all pieces of the intersections must be the same color. The first two tribes to finish win.

      Soko & Yawa win

  5. Episode5
    • Head Long Flight

      The format: Slither Me Timbers

      Reward

      With their arms bound to their side and their feet tied together, three tribemates will have to pass a ball relay style to their final member. This member of the tribe will then attempt to shoot them into a high and narrow basket. The first two tribes to get all five balls into the basket win.

      Reward: Iced coffee, pastries, and coffee and tea brewing supplies (1st place); Iced coffee (2nd place)Winners (in order of finish): Levu and Yawa

      Levu & Yawa win

    • Rice Race

      Immunity

      Tribes will swim out to a boat, where they will retrieve three bags of rice. They will then have to get the bags of rice through a hole, then cross a balance beam to shore. They then have to open the bags to retrieve three balls. Using the three balls, tribe will have to get their three balls into three slots on a holey wall. The first two tribes to fill all three slots wins.

      Levu & Yawa win

  6. Episode6
    • A-Tension Span

      The format: Dragging the River

      Reward

      Two members of each tribe will race out to a set of poles. They will then use poles to hold a buoy over a balance beam. The buoy will then be used to release a boat, where they will pull themselves by a rope to a platform. Using a slingshot, they must use a rope ball to hit two targets. The first two tribes to knock down their targets win.

      Reward: Ten pizzas and soft drinks (1st place); one pizza (2nd place)Winners (in order of finish): Soko and Yawa

      Soko & Yawa win

    • Discy Business

      The format: A Bit Tipsy

      Immunity

      Standing on an individual balance beam, tribe members will each pull on rope to suspend a disc. One member at a time will walk out to stack blocks spelling IMMUNITY on the disc, while pulling on the rope. If anybody falls off their balance beam or their stack falls, they must start over. The first two tribes to finish their stack win.

      Levu & Yawa win

  7. Episode7
    • Will It Go Round

      Immunity

      Using centrifugal force, the castaways must keep a ball spinning within a wheel as they stand on individual balance beams. At regular intervals, the castaways will be made to step forward onto narrower parts of the beam. If at any point the ball drops, the castaway loses the challenge. The last castaway with a spinning ball wins.

      Won by Desi

  8. Episode8
    • Air Raid

      Reward

      Divided into two teams of five, castaways must race to the top of a tower. At the top of the tower, they will have to use a slingshot and sandbags to hit five targets. The first team to hit all five targets, indicated by a flag being released, wins.

      Reward: A spaghetti dinner on a private island.

      Won by Cole, JP, Devon, Ryan +1 more

    • Ten Foot Pole

      The format: Over-Extended

      Immunity

      Standing on a narrow beam, and using a long pole, castaways must balance a statue. At regular intervals, they will move further away from the statue. If at any point, they fall from the beam or drop their statue, they are out of the challenge. The last person left standing wins.

      Won by Cole

  9. Episode9
    • Hear About It Ladder

      Reward

      Divided into two teams of five, three castaways will swim out to a tall ladder, climb it, leap into the water, and retrieve a key attached to a buoy. Once they have the keys, the next two members will unlock a chest containing balls. They will then have to score five baskets to win.

      Reward: Luxury yacht tour of the Fijian islands and a feast.

      Won by Cole, JP, Joe, Mike +1 more

    • Squatty Probst

      Immunity

      Castaways will have to stand in a squatting position, releasing the safety from their apparatus holding up an urn of water above a fire. Should they stand too high, their urn will spill, extinguishing their fire. If they go too low, a flag will release, eliminating them from the challenge. The last castaway standing wins.

      Won by Lauren

  10. Episode10
    • The Game Is Afoot

      Reward

      Using only their feet, castaways must unwind a rope to release blocks that they will use to assemble a three-tiered tower. However, they may use their hands to return fallen blocks to the basket. Once the tower is assembled, they must place a flag in the middle of the tower. The first person to do so wins.

      Reward: An aerial tour of the Sacred Islands, a feast of cheeseburgers, French fries, and beer, and letters from home.

      Won by Lauren

    • Bermuda Triangles

      The format: Sea Legs

      Immunity

      Perched on a roof-shaped structure, castaways will have to balance on narrow beams. After five minutes, they will move up a level, and after ten, they will have to balance on a single beam on the top of the structure. If at any point their buttocks or hands touch the structure, they are out of the challenge. The last person left standing wins.

      Won by Ashley

    • Kenny Log-Ins

      Reward

      Divided into two teams of four, castaways must swim out to a boat, then paddle to shore, collecting three bags of logs along the way. Back on shore, they will use the logs to push out puzzle pieces from a chute, then use the pieces to solve a puzzle. The first team to finish their puzzle wins.

      Reward: Trip to a Survivor spa with a feast.

      Won by Joe, Ashley, Devon, Ben

    • Driving Wheel

      Immunity

      Using a driving wheel, castaways will drive a key hanging on an urn through a series of obstacles. The key will then unlock a set of letter blocks. Using the driving wheel, they will transport the pieces to the finish. The first person to solve the word puzzle to spell INVULNERABLE wins.

      Won by Chrissy

  11. Episode11
    • Love on the Rocks

      Reward

      The castaways will be conducting this challenge with their loved one. Each person will have a bag with black and white marbles. Both the castaways and their loved ones must draw the same-colored marble to remain in the challenge. The last pair left standing wins.

      Reward: A Survivor barbecue with their loved one.

      Won by Chrissy

    • This Much

      Immunity

      The castaways must support two discs, weighted by wind chimes, supported by two posts with only their fingertips. If they drop their discs, they are out of the challenge. The last person left standing wins immunity.

      Won by Ashley

  12. Episode12
    • The Bottom Line

      Reward

      Randomly divided into three pairs, castaways are clipped to a rope and must maneuver together through three obstacles. One they have reached the end of the course, they will unclip themselves and attempt to throw rings onto a target. The first pair to get all five rings on the target wins.

      Reward: Overnight stay at a private island with a feast.

      Won by Devon, Ryan, Chrissy

    • Franklins Tower

      The format: Gimme Three Steps

      Immunity

      The castaways must first climb a ladder and go down a cargo net. Then will then have to traverse a series of obstacles, where they will then untie a bag containing sandbags. Using the sandbags, they must get one into a basket, which will release the first ladder on a tower. One the second level, castaways will then use a ball and rope to pull down a second ladder. On the top of the tower, castaways then have to solve a cog puzzle. The first person to finish the puzzle and hoist their flag wins.

      Won by Chrissy

  13. Episode13
    • Might as Well Jump

      Immunity + Reward

      The castaways must swim out and then climb a stack of crates. Jumping off the crates, they must grab a bag of keys. They will then swim to a balance beam, and cross it, while retrieving a second set of keys. Using their keys, the castaways will unlock their puzzle. They must then slide balls around a hub so they line up with the corresponding color in each chute. The first person to solve their puzzle wins.

      Reward: Feast of comfort food at camp.

      Won by Chrissy

    • You Shook Me

      Immunity

      The castaways must stack letter blocks on a wobbly platform. The first person to spell Heroes, Healers, and Hustlers without any upside-down letters and lock in their mechanism wins.

      Won by Chrissy