Survivor: Heroes vs. Villains · Season 20
In the Arena
Every challenge Survivor: Heroes vs. Villains staged — who took immunity, who won reward, week by week.
24 challenges ran this season — 16 with immunity on the line and 11 for reward.
- Episode1
- Reward
Battle Dig
The format: By Any Means Necessary
The tribes would face off in pairs. The four castaways would race along the beach to dig up a single bag in a designated lane. The castaways would then have to race back to their respective finish mat. The first person to be touching the bag and their finish mat would score a point for their tribe. The first tribe to score three points would win.
Reward: Flint
Heroes wins
- Immunity
Lock, Load and Light
Six members from each tribe would race to assemble a boat from seven pieces and seven planks and then paddle the boat out into the ocean to light their torch from the raft. Once the six members return with the fire and the seven planks, the remaining four tribe members would assemble a puzzle. The seven planks from the boat would then be used to assemble a ladder to the top of a platform and place the completed puzzle in a slot halfway up. The first tribe to have their whole tribe at the top of the platform and light their fire barrel would win.
Villains wins
- Episode2
- Immunity + Reward
A Crate Idea
In pairs, the castaways would race across a field to retrieve six large crates painted in their tribe's colors. Once all six crates were retrieved, the tribes would have to stack the crates into a staircase with the name of their tribe in alignment along the sides. The first tribe to complete the staircase and get all of their members up the staircase to the top of a platform would win.
Reward: Tarp
Villains wins
- Episode3
- Immunity + Reward
Sumo in Mud
The format: Sumo at Sea
Each castaway uses a sandbag to push against the other player. The first one to push the other one into the mudpit wins the round. The first tribe to eight points wins.
Reward: Sugar, coffee, a week's worth of rice, and the contestants' luxury items.
Heroes wins
- Episode4
- Reward
Slip, Slide and Score
A member from each tribe would slide across a slippery surface and grab a ball with a certain color and number suspended above them. They would have to toss it into a basket to score a point. The first tribe to score four points would win.
Reward: Two selected items from a Sears catalog. The Heroes tribe chose cooking equipment and additional fishing gear. The Villains tribe chose additional materials to set up camp and a tool kit.
Villains wins
- Immunity
Roll with It
One castaway would be strapped into a wooden spherical cage and would have to guide two blindfolded castaways in rolling the cage through a maze through the forest. At the end of the maze would be a labyrinth-like table maze. The castaway inside the cage would then have to guide four blindfolded castaways in solving the table maze. The first tribe to finish the table maze would win.
Villains wins
- Episode5
- Reward
In a walled-off arena, three members of each tribe would battle for control of three balls. Once a castaway gets control of a ball, they would pass the ball to three other tribe members standing on a platform who would attempt to throw the ball through the opposing tribe's basket at the other end of the arena. One point would be scored when a ball is made in the basket. After every point, the tribes would change who was in the arena and on the platform. The first tribe to score two points would win.
Reward: A trip to a swimming hole and a feast of chocolate bars, chocolate cake, chocolate chip cookies, and chocolate milk
Villains wins
- Immunity
Blind Cube Crisis
The format: Blind Leading the Blind
One castaway from each tribe would work as a caller to direct their tribemates, who would be blindfolded and teamed up in pairs, in collecting ten large puzzle pieces from a field. Once all of the puzzle pieces were collected, the entire tribe would work together to assemble the puzzle. The first tribe to complete their puzzle would win.
Villains wins
- Episode6
- Immunity + Reward
Rope-A-Dope
The format: Around the Bend
Each castaway will be connected to a long rope that is threaded through an obstacle course they need to climb over and crawl under. The first hero and the first villain to reach his or her finish post wins individual immunity. The two winners will then compete for tribal reward, where they will have to go through a more difficult obstacle course.
Reward: A feast of hot dogs and soft drinks while watching the other tribe's Tribal Council.
Won by Candice, Boston Rob
- Episode7
- Reward
Basket Brawl
Competing in rounds, the tribes would face off three to a side in the ocean to get control of a ball and shoot it into their basket to score a point. The first tribe to score three points would win.
Reward: A trip to a waterfall with a feast.
Heroes wins
- Immunity
Caught in the Web
One at a time, three castaways from each tribe would race across a platform and a rope net and then climb up a rope web to retrieve six bags of puzzle pieces. Once all six bags were retrieved, two other castaways from each tribe would assemble the puzzle. The first tribe to assemble their puzzle would win.
Heroes wins
- Episode8
- Reward
Fauxconut Bowling
The castaways would be competing in a bowling tournament. Each castaway would be matched against another castaway and given two rolls. The castaway who knocked down the most pins won the round for their tribe and scored one point. The first tribe to score three points won.
Reward: A feast of pizza, garlic bread, brownies, and drinks
Heroes wins
- Immunity
Mud Slide
Competing in rounds, two castaways from each tribe would be belted together and would have to race across a mud pit and over obstacles to retrieve a flag to score a point for their tribe. The second round would be a one-on-one competition, while the third round would be back to two-on-two. The first tribe to score two points would win.
Heroes wins
- Episode9
- Reward
Chimney Sweep
The castaways would compete in an endurance contest in which castaways were ranked strongest to weakest in their tribes. These rankings would be used to determine the match-ups between each tribe. Each castaway would stand on footholds. After ten minutes, the castaways would move to smaller footholds. After another ten minutes, they would move to the smallest footholds and stay there until the challenge was over. A castaway would score a point for their tribe by outlasting their opponent. The first tribe to score three points would win.
Reward: An all-you-can-eat feast courtesy of Outback Steakhouse.
Villains wins
- Immunity
Strung Out
One at a time, five castaways from each tribe would maneuver a bag of puzzle pieces attached to a rope through an obstacle course in the ocean. The first tribe to retrieve all five bags and assemble the puzzle would win.
Heroes wins
- Episode10
- Immunity
The castaways must hang onto a pole as long as they can. The last person left hanging without touching the ground wins immunity.
Won by Danielle
- Episode11
- Reward
Pacific Shuffle
The format: Shoot 'N' Shuffle
The castaways will divide into three teams of three. They will then take part in a Survivor version of shuffleboard, where the team with its pucks closest to the target would win reward.
Reward: A night spent at Robert Louis Stevenson's home and a screening of "Treasure Island".
- Immunity
House of Cards
Each castaway was given 150 tiles that they had to stack until their tower was 10 feet (3.0 m) high. The first person to complete their tower would win immunity.
Won by Jerri
- Episode12
- Immunity
The castaways would stand on a perch, one arm above their head with their wrist tethered to a bucket of water on top of a platform. The castaway who could stand there the longest without tipping the bucket would win. During the challenge, host Jeff Probst would tempt the castaways to quit with offerings of cookies and milk; donuts and iced coffee; peanut butter and jelly sandwiches, chips, candy, and milk.
Won by Parvati
- Immunity
Pegatory Knockout
The format: Wall to Wall
In the first round, the castaways would dig up a wooden peg and then guide the peg through a table maze. The first five to finish would move on to the next round. In the second round, the castaways would use four pegs to climb a wall. The first three to reach the top of the wall would move to the final round. The final round would be a sliding puzzle. The first castaway to finish their puzzle would win.
Won by Russell
- Episode13
- Reward
Pass the Bucket
The format: Fire Fighter
The castaways would use a bucket to scoop water from the ocean and then toss the water to their loved one, who would use another bucket to catch the water. The loved one would then pour the water into a bucket hanging from a see saw. The first pair to fill their bucket with enough water to tip their see saw would win.
Reward: A plane trip with their loved one to see the Alofaaga Blowholes, along with a meal of hamburgers, soft drinks, cookies, and donuts.
Won by Jerri
- Immunity
Keep It Up
The castaways would hold two poles on the tops of their hands up against a board over their heads. Any movement in their hands would cause the poles to drop to the ground. The last person who does not drop their poles would win immunity.
Won by Parvati
- Episode14
- Immunity
Offer It Up
The format: Broken China
The castaways would balance ceramic dishes on the end of a balancing arm. As the challenge progresses, host Jeff Probst calls out different dishware that the castaways would stack on the far end of the balance. Should any part of a castaway's stack fall, that castaway would be out of the challenge. The last castaway in the challenge would win.
Won by Parvati
- Immunity
Blind Maze
The format: Braille Maze
The castaways would have to navigate through a maze blindfolded. The first castaway to retrieve four necklaces at stations within the maze and then find the Immunity Necklace would win.
Won by Russell