Edge of Extinction

Survivor: Edge of Extinction · Season 38

In the Arena

Every challenge Survivor: Edge of Extinction staged — who took immunity, who won reward, week by week.

27 challenges ran this season — 17 with immunity on the line and 11 for reward.

  1. Episode1
    • Social Network

      The format: Crate Escape

      Immunity + Reward

      Each tribe must first maneuver through a rope obstacle. One person must then climb to the top of a rope to ring a bell. The tribe must then climb a rope ladder to a platform, where one tribe member will then cross a three-tier balance beam. Once across the beam, they must untie knots to make the balance beam wider for the rest of the tribe to cross. One person must then climb to the top of a crow's nest to release a slide. Once down the slide, six members will then solve a giant Klotski puzzle. The first tribe to finish their puzzle wins.

      Reward: Flint

      Kama wins

  2. Episode2
    • Serpent Turf

      The format: Cell Block Sea

      Immunity + Reward

      Tribes must race out into the water and swim over to their respective bamboo cage. Once the entire tribe has arrived, each person must climb up and over the cage wall into the water. They must then retrieve a long and heavy snake and bring it back to shore after crossing a balance beam before setting the snake on a table. The tribes must then retrieve six number tiles from inside the snake, which will be used to solve a number combination lock. Solving the combination lock frees eight rings that three castaways must throw at a series of oars that, when hit, will eventually spell out IMMUNITY. The first tribe to spell out IMMUNITY wins.

      Reward: Choice between spices, knives, and a cutting board or a fishing kit

      Kama wins

  3. Episode3
    • Losing Face

      Reward

      Three members of each tribe must assemble a wheelbarrow, then navigate it through a course. Once through the course, each tribe must then unite a series of knots to release a set of sandbags. They must then take sandbags and place them in a trough. Once all of their sandbags are in the trough, the other four members must take apart the wheelbarrow and assemble it to create a slingshot. Using their sandbags, tribes will then need to knock down four targets. The first tribe to knock down all four targets wins.

      Reward: Choice between comfort items or three hens and a rooster

      Manu wins

    • Beyond the Wheel

      Immunity

      Three tribe members will sit in a boat, which the other four members are tethered to. The swimmers must get the boat to a tower, where the three passengers will collect three keys. The tribes must then head to a platform, where they will use the keys to unlock a chest containing pieces to a ship's wheel. Once the wheel is assembled, the tribe must install it to a mechanism to raise their flag. The first tribe to do so wins immunity.

      Kama wins

  4. Episode4
    • Yank Your Hank

      Immunity

      Each tribe must climb over two sets of A-frames, while carrying a rope. They must then use the rope to pull a trunk on a track. Once the trunk is at the end of the track, tribes must use the pieces in the trunk to solve a puzzle. The first two tribes to finish their puzzle win.

      Kama & Manu win

  5. Episode5
    • True Grit

      The format: Ladder Tree Golf

      Reward

      Each tribe must race through a rope ramble to get to a gate with two bolas tied to it. They must then go under a bamboo crawl to get another two bolas. At the end of the course, each tribe must land all four bolas on a set of poles, with each member being required to land one bola. The first two tribes to get all four bolas on their poles win.

      Reward: Peanut butter and jelly sandwiches, jar of peanut butter, jar of jelly, a loaf of bread, and ice cold milk (1st place); Peanut butter and jelly sandwiches (2nd place)Winners (in order of finish): Kama and Manu

      Kama & Manu win

    • A Bit Dinghy

      Immunity

      One at a time, each tribe member must swim out to a ramp, where two of them must dive to release two buoy puzzle pieces. Once they have their puzzle pieces, they must pull a pontoon to a platform, where they must use the two pieces they collected, and another two pieces on the platform, to build a buoy pyramid. The first two tribes to finish their pyramid win.

      Kama & Lesu win

    • Rod Screw It

      The format: Rod Screw-It

      Reward

      Each tribe must hop over a series of tables, then untie rope to release a lever. Pulling the lever will release sandbags, which tribes will need to collect. Using the small sandbags, they must then hit a spinning target, raising a flag. The first two tribes to raise both of their flags win.

      Reward: Pastries, cookies, coffee, and tea (1st place); Coffee and cookies (2nd place)Winners (in order of finish): Kama and Manu

      Kama & Manu win

    • In Through the Out Door

      Immunity

      Each tribe must climb a ladder and maneuver a bag through a bamboo frame. Once they have the bag free, they need to untie it to retrieve a monkey's fist. They must then get the monkey's fist through a hoop to release a gate. Once past the gate, tribes will need to solve a slide puzzle. The first tribe to finish their puzzle wins.

      Kama wins

  6. Episode6
    • Back in the Saddle

      The format: Jail Break

      Duel

      Castaways must climb on top of a net to retrieve a bag, then make their way to a locked gate. Using sticks and string, each castaway must retrieve a set of keys to unlock their gate. Once through the gate, they must maneuver a ball on a vertical snake maze, while standing on a balance beam, to the top of the maze. The first person to get their ball to the top of the maze would return to the game.

      Won by Rick

    • Audio Slave

      The format: Over-Extended

      Immunity

      Each castaway must hold a boom pole over their head with a statue at the end, while standing on a narrow perch. Every few minutes, the castaways will step forward to a narrower part of the perch. If they fall off the perch or their statue drops, they are out of the challenge. The last person standing wins.

      Won by Julie

  7. Episode7
    • Planks a Lot

      Reward

      Divided into two teams of six, four members of each team will swim out in pairs to obtain a bundle of planks in the crow's nest of another platform and swim them back to shore. Once both sets of planks are back on shore, the remaining two team members will then use the planks to solve a plank puzzle.

      Reward: Chinese takeout delivered at camp

      Won by Rick, Eric, Julia, Wardog +2 more

    • Keep on Your Toes

      Immunity

      Castaways would each stand on a small wooden perch in a rectangular frame, adjusted to their height. They would brace a wooden block on their head and keep it in place using the wooden board above them. The structure would force the contestants to stand on their toes slightly, increasing the difficulty. If they fall off the frame, drop their block, or touch either the structure or their block, they would be out of the challenge. The last person left standing wins.

      Won by Aurora

  8. Episode8
    • Bo Diddley

      The format: Bow Diddley

      Immunity

      Castaways must balance on a narrow beam while balancing a ball on a rounded bow. At predetermined intervals, they would move further down to a narrower part of the beam, making it harder to keep steady. If they drop their ball or fall off their beam, they would be out of the challenge. The last person standing wins.

      Won by Gavin

  9. Episode9
    • Squatty Probst

      Immunity

      Castaways must stand in a squatting position, releasing the safety from their apparatus holding up an urn of water above a fire. Should they stand too high, their urn will spill, extinguishing their fire. If they go too low, a flag will release, eliminating them from the challenge. The last castaway squatting wins.

      Won by Aurora

    • (No Title)

      The format: Faulty Towers

      Reward

      There was an unaired Reward Challenge on Day 26. Castaways were divided into three teams of three, and had to throw enough coconuts into a basket to release a set of 20 puzzle pieces. They would then need to take the puzzle pieces to a platform and assemble them to create the season's logo.

      Reward: Cheeseburgers and cheesecake

      Won by Kelley, Lauren, Julie, Gavin

    • Paddle Out

      Immunity

      Castaways must balance a dish with five dimples on a ball support. Each castaway must land one ball in each of the five dimples. The first person to land all their balls wins.

      Won by Rick

  10. Episode10
    • Dressed to Keel

      The format: The Cruel Sea

      Reward

      Divided into two teams of four, two members of each team will need to swim to a platform, where they will need to pull themselves under and untie a set of rings. They will then bring the rings to a second platform, where the remaining two team members will toss the rings onto three floating pegs. The first team to land all three rings wins.

      Reward: Trip to the Sebato mud pits and a feast.

      Won by Rick, Wardog, Lauren, Julie

    • Star Man

      Immunity

      Castaways must race over a series of frames while carrying a buoy. They must then maneuver a second buoy through a rope tunnel, before untying a third buoy and crawling under a net. They must then use the keys attached to a buoys to unlock a set of puzzle pieces. The first person to finish their star-shaped puzzle wins.

      Won by Rick

  11. Episode11
    • Stuck in Love

      The format: Fire Fighter

      Reward

      The castaways would use a bucket to scoop water from the ocean and then toss the water to their loved one, who would use another bucket to catch the water. The loved one would then pour the water into a bucket hanging from a see saw. The first pair to fill their bucket with enough water to tip their see saw would win.

      Reward: Survivor Picnic with fried chicken and apple pie with their loved one back at camp.

      Won by Ron

    • Chimney Sweeps

      The format: Chimney Sweep

      Immunity

      The castaways would brace themselves with their arms between two walls while standing barefoot on two foot pegs. Every 15 minutes, the castaways would move down to smaller foot pegs. When the castaways reached the third set of foot pegs, they would try to remain on them as long as they could. The last castaway to remain on their pegs would win.

      Won by Gavin

  12. Episode12
    • Running Down a Dream

      Reward

      Each castaway must shoot two balls into an overhead track and navigate through tripwires to catch the ball before it hits the ground. Once they have collected both balls, they must dig their way under a log before making their way to their puzzle station, where they will attempt to land the balls on top of a narrow perch. The first castaway to land both balls on their perch wins.

      Reward: Helicopter tour of the local islands followed a feast at a poolside luxury resort.

      Won by Gavin

    • Home Stretch

      The format: The Home Stretch

      Immunity

      The castaways must slide lettered-discs through a slot, and then transport them over balance beams using two handles. After they have collected all their tiles, they must use them to solve a word puzzle. The first person to solve the puzzle wins.

      Won by Rick

  13. Episode13
    • Don't Call It a Comeback

      The format: Around the Bend

      Duel

      The castaways are each attached to a rope that is woven through a series of obstacles. The first one to reach the end wins.

      Won by Reem

    • Odyssey 6

      Immunity + Reward

      The castaways must navigate through a rope obstacle, jump and climb over platforms, and then collect a bag of numbers while crossing a balance beam. They must then use those numbers to solve a combination lock. Once they solve the combination, they will proceed to complete a vertical puzzle. The first castaway to finish the last puzzle wins.

      Reward: Steak and chocolate cake

      Won by Julie

    • Giant Tick

      The format: Out on a Limb

      Immunity

      Each castaway race through a giant obstacle course. They must each go to six stations over different obstacles and collect six bags of puzzle pieces along the way. They must then use those pieces to solve a puzzle. The first to finish their puzzle wins immunity.

      Won by Rick

    • Let There Be Rock

      The format: A Bit Tipsy

      Immunity

      The castaways must stack blocks in a tower on an unstable table. They must pull on a rope to keep the table balanced while retrieving their blocks. The first contestant to stack their blocks to spell FINAL 3 wins immunity.

      Won by Chris