Survivor: Redemption Island · Season 22
In the Arena
Every challenge Survivor: Redemption Island staged — who took immunity, who won reward, week by week.
28 challenges ran this season — 17 with immunity on the line and 9 for reward.
- Episode1
- Immunity + Reward
Push It Uphill
Each tribe pushes four blocks along a track to build the base of a temple. They will then run up the steps, where one person will use an ax to chop a series of ropes, releasing another set of steps. They will then make their way to the top where they will race to solve a block puzzle, which will complete their temple. First tribe to get it right wins.
Reward: Flint.
Zapatera wins
- Episode2
- Immunity + Reward
Smash, Grab, Smash
The format: Smash and Grab
One person from each tribe will swim out to a platform, climb to the top, smash a tile, and retrieve a key. Then the next person goes. Once all five keys are collected, one person will use those keys to open a box and retrieve a ball. The remaining two tribe members will use that ball to break five tiles. First tribe to break all five tiles wins.
Reward: Fishing gear
Zapatera wins
- Episode3
- Duel
Jail Break
Starting from behind a makeshift cage wall, players must use sticks and rope to create a long pole to retrieve three keys. These keys are to be used to open three locks. First person to open all three locks and get through their door stays alive.
Won by Matt
- Immunity + Reward
Spin Cycle
The format: Spit It Out
Three members of each tribe will be strapped to a large wheel. Three other members will spin the wheel. As the wheel turns, the strapped tribemates will be submerged in a tub full of water, where they must grab a mouthful of water then spit it onto a tube. once the tube gets filled with water, a ball will drop from it. The last tribe member will then solve a slide puzzle. When finished, the puzzle will turn into a table maze, where the puzzle maker must lead the ball into a pocket. First puzzle maker to finish this feat would win immunity for their tribe.
Reward: Comfort items (tarp, chairs, pillows, blankets, and a lantern).
Ometepe wins
- Episode4
- Duel
Domino Effect
Each castaway will stack a series of blocks on a multi-leveled platform while avoiding trip wires, which could cause their blocks to tip and force them to start over. The goal is to arrange the blocks so they will fall like dominoes. Ultimately, this releases a ball, which will smash a tile. The winner of the duel will live to see another day on Redemption Island.
Won by Matt
- Immunity + Reward
Toolin' Around
On Day 1, both tribes were given a Craftsman tool kit. Today's challenge will test how adept they've become at using those tools. Both tribes will make their way over a balance beam where they will use a crow bar to open a crate and retrieve a shovel. The shovel will be then be used to dig to find an axe, which will be used to chop a log that will release a rope holding two saws. The saws will be used to cut through a wall releasing planks. The planks will be used to complete a ramp that will get the entire tribe to the top of a platform where they must hammer three nails to break three tiles. The final step is to put the toolbox containing all the tools used in the challenge on top of the table on the platform. First tribe to complete all tasks would win the challenge.
Reward: A barbecue feast (that consists of steak, sausages, vegetables, bread, condiments, and a barbecue grill)
Zapatera wins
- Episode5
- Duel
The two castaways would race to retrieve puzzle pieces and then assemble them into a cube. The first castaway to assemble the cube would win.
Won by Matt
- Immunity + Reward
Smoko
The format: Blind Leading the Blind
One castaway from each tribe would be a caller to navigate their blindfolded tribe members through a maze to collect four bags of puzzle pieces. Once all four bags have been collected, the caller would use the pieces to solve a word puzzle (The sweet taste of victory). The first caller to solve the puzzle would win for their tribe.
Reward: Coffee, tea, creamer, sugar, honey, pastries, and donuts
Ometepe wins
- Episode6
- Duel
Grapple and Maze
The format: Snag, Drag and Bag
The two castaways would use a grappling hook to retrieve three bags that hold a ball. The castaways would then use one of the balls to work a labyrinth. The first castaway to finish the labyrinth would win.
Won by Matt
- Immunity + Reward
Beach Balls
Two castaways from each tribe would shoot balls from a slingshot while the other members of the tribe would try to catch the balls. For every ball caught, regardless of whether it was launched by their tribe or their opponents, the castaway would score a point for their tribe. The first tribe to score five points would win.
Reward: A trip to a mountain overlooking San Juan del Sur and a picnic lunch.
Ometepe wins
- Episode7
- Duel
Concentration
The format: Memory
Each castaway will have their memory tested with this challenge. Scattered in the arena are pairs of matching symbols. Each round the duelers will flip over two symbols. If the two symbols match, the duelers score a point. First person to score five points stays alive in the game.
Won by Matt
- Immunity + Reward
Crash Course
The format: Tlp O-Course
Both tribes will race through a series of obstacles, working together to collect bags of balls along the way. Once the tribe has cleared all the obstacles, they will shoot the balls into a basket. The first tribe to get all six balls in their basket wins.
Reward: A picnic on top of a volcano on Ometepe island.
Ometepe wins
- Episode8
- Duel
Chimney Sweep
The two castaways would brace themselves with their arms between two walls while standing barefoot on two foot pegs. Every 15 minutes, the castaways would move down to smaller foot pegs. When the castaways reached the third set of foot pegs, they would try to remain on them as long as they could. The last castaway to remain on their pegs would win.
Won by Matt
- Immunity
Roller Ball
Each castaway would have to stand on a small wooden log while balancing a ball on a wooden disk. At regular intervals, a ball would be added until the castaway would be balancing three balls. Should any of the balls fall off the disk or if they step off the log, the castaway would be out of the challenge. The last castaway to not drop a ball or step off the log would win.
Won by Natalie
- Episode9
- Immunity
Meso Soup
The format: Survivor Pentathlon
Each castaway will dig to retrieve a club and use it to smash a tile. The first six move onto the next round, where they must submerge their head in a water trough, take in a mouth full of water, and then crawl under the trough to spit the water into a bowl, which fills up a tube. The first three to fill up the tube move onto the final round, where they must solve a block puzzle. The first person to get the puzzle right wins immunity.
Won by Grant
- Immunity
Gang Hang
The format: Vampire Bats
The castaways will hang from a bar for as long as they can. After twenty minutes, they will be allowed to use only their legs to hold them up. Once they drop from the bar, they are out of the challenge. Last person left hanging wins immunity.
Won by Andrea
- Episode10
- Duel
House of Cards
The three castaways would use 150 wooden tiles to build a house of cards. The first two castaways to build a tower to a height of 8 feet (2.4 m) will remain in the game.
Won by Matt
- Immunity
Mayan Pizza
The castaways would compete to finish a multi-stage puzzle. The castaways will start by running around a post in order to spin off a disk that would be used as a puzzle base. They would then solve a puzzle that would fit within the base. The first six castaways to finish their puzzle will move on to the next round. In the final round, the completed base will be used as the center of a second puzzle which, when completed, will depict a sundial. The first castaway to finish their second puzzle would win.
Won by Boston Rob
- Episode11
- Duel
Shuffleboard
The format: Shoot 'N' Shuffle
Each castaway will have one shuffleboard and three pucks. The goal is to slide the puck across the board, through the obstacles and into the end zone. The first two to land all three of their pucks in the end zone stay in the game.
Won by Matt
- Immunity + Reward
Log Jam
The castaways would be randomly paired up. The two in each pair will face off in a log-rolling competition, wherein the person who falls into the water is out of the challenge. The winners of the preliminaries move on to the next round of competition. The finalists will face off; the last person remaining on his side of the log wins immunity.
Reward: The winner will get to eat a whole chocolate cake. The winner may bring two people to help him or her eat the cake.
Won by Grant
- Immunity
Flashback
The format: Chinese Zodiac Symbols
The castaways would test their memory by having to memorize a series of symbols shown by Jeff. The castaways will then display the symbols in the order they saw them. If they showed the wrong symbol, they would be out of the challenge. The last castaway to answer incorrectly wins.
Won by Boston Rob
- Episode12
- Duel
Rock Block
The format: Kamikaze
The castaways would compete in the first ever 4-person duel on Redemption Island. The castaway were to take turns throwing a metal ball in an attempt to break 4 tiles, one by one. The first three to break all tiles remain on the island, while the last one to break the tiles will be sent home.
Reward: The first person to break all the tiles will receive a visit from a loved one.
Won by Matt
- Immunity
Step on Up
The castaways would race to assemble 18 puzzle steps in a staircase. Each person could only carry one step at a time and must place all the steps correctly from bottom to top. The first castaway to make it to the top wins.
Won by Boston Rob
- Episode13
- Duel
A Maze N' Jig
The format: Wall to Wall
The castaways would navigate a handle across a table maze. Once they get through the maze, the handle would be used to smash open a box that contained a bag full of pieces of a puzzle. The first 3 castaways to solve the puzzle would stay in the game.
Won by Matt
- Immunity + Reward
Bone to Pick
With one arm tied behind their back, the castaways would work to solve a puzzle in the shape of a fish skeleton. The castaways would link together fish hooks to retrieve a bag of puzzle pieces that completed one of the three sections. After one section was finished, the castaways would repeat again and try to retrieve another bag of puzzle pieces and would so until all three sections were completed. The first castaway to solve the entire puzzle wins.
Reward: A three-course meal delivered at camp. The winner also gets to choose another player to share their meal with.
Won by Ashley
- Episode14
- Duel
A Leg Up
Participants would put one foot on one end of a seesaw with the other end having a ceramic vase balanced on it. The castaways would attempt to keep the vase balanced on the end with their foot still on the seesaw. The last castaway to have their vase balanced on the end of the seesaw would return.
Won by Andrea
- Immunity
A Numbers Game
The castaways would race along a balance beam to collect a series of bags containing 100 numbered tiles. The first castaway to place their tiles on a board in order from one to one hundred would win.
Won by Ashley
- Immunity
Meso Maze
The format: The Maze
The castaways would race through a maze to collect four bags of puzzle pieces at four different stations. Once all four bags were collected, the castaways would race to the top of a pyramid and assemble a word puzzle. The first castaway to solve the puzzle wins immunity.
Won by Boston Rob