Survivor: Game Changers · Season 34
In the Arena
Every challenge Survivor: Game Changers staged — who took immunity, who won reward, week by week.
25 challenges ran this season — 17 with immunity on the line and 12 for reward.
- Episode1
- Reward
The Marooning
The format: Race to Shore
The tribes are to collect as much supplies as they can from a large ship. However, while the tribes are busy gathering items, several yards from the ship are two color-coded knots. Members from each tribe can choose to dive in and swim to the ropes to untie them. The first person to untie their tribe's knot will release a toolkit for their tribe.
Reward: A toolkit
Nuku wins
- Immunity + Reward
Blue Lagoon Bustle
Tribes start out on the beach, with each tribe running into the ocean, swimming out to a net obstacle, climbing over it, going over a barrel roll, and swimming to a platform to retrieve keys. Three players from each tribe then solve their tribe's puzzle in the form of a captain's wheel. The first tribe to extend the flag using the wheel wins.
Reward: Reward: Flint
Nuku wins
- Immunity + Reward
Serpent Turf
The format: Cell Block Sea
Contestants must race out into the water and swim over to their respective tribe's bamboo cage. Once the entire tribe has arrived, each person must climb up and over the cage wall into the water. They will then retrieve a 30-foot long, 400-pound snake and bring it back to shore after crossing a balance beam before setting the snake on a table. Three remaining castaways will then retrieve six number tiles from the snake, and the tiles will be used to solve a number combination. Solving the combination frees 8 rings that one of the three castaways must throw at a series of targets that became progressively further from the contestants. The rings, when hit, will eventually spell out IMMUNITY. The first tribe to spell out IMMUNITY wins.
Reward: Reward: Fishing kit with a raft waiting at the winning tribe's camp
Nuku wins
- Episode2
- Immunity + Reward
Austin's Elemental Obstacle Course
The format: EOC
The castaways from each tribe will be attached to each other with ropes attached to belts around their waists. They will begin by racing through a tunnel of hay. They will then make their way over and under a series of hitching posts. The next step is to grab a bucket, fill it with water, and make their way over a giant teeter-totter. They will then pour the water from their bucket into a larger bucket. When the larger bucket is full, it will lower a gate. The team will then race through the gate to solve a plank puzzle. The first two tribes to get it right will win reward and immunity.
Reward: First-place tribe wins a tarp and has a choice between comfort items or seasonings; second-place tribe wins what the first placers did not choose.Winners (in order of finish): Nuku and Tavua
Nuku & Tavua win
- Episode3
- Reward
Ram-Ball On
Two castaways per tribe will compete in this challenge. The first must race to balance a ball on the top of a pole while maneuvering through a series of obstacles. Along the way, they would add another section of the pole, making it harder to balance the ball as they make their way through the course. After they got past the balance beam, they would have to untie knots to get to a table, where they would place the ball on it to retrieve a key. The second castaway will unlock a chest of sandbags and shoot the sandbags at a series of bamboo targets. The first two pairs of castaways to finish win reward for their tribes.
Reward: Coffee, iced tea, and chocolate cookies (first place); Thermos of iced coffee (second place).Winners (in order of finish): Nuku and Mana
Mana & Nuku win
- Immunity
Ow-Pairs
The format: Blind Leading the Blind
Each tribe will choose one person to be their caller. The rest of the tribe will be blindfolded. Using only verbal commands, the caller will instruct two pairs of blindfolded tribe members to collect three bags containing one ball each. Once they have all three bags, they will take off the blindfolds and, one at a time, work to put the three balls in the center of a table maze. Once a tribe member succeeded to put one ball at the center of the maze, they could not help their tribemates anymore for the remaining balls. The first tribe to finish wins immunity.
Tavua wins
- Episode4
- Reward
Unchained Medley
One castaway from each tribe will use a grappling hook to retrieve a bow. Once they are done, another tribemate will dig out a ball. A third tribemate will attempt to balance the ball on the bow past two balance beams before placing the ball in a compartment. After that, the first castaway will use the grappling hook to retrieve a bag containing a handle. The second tribemate will once again dig out a ball, and a fourth tribemate will balance the ball on the handle, walking past the same balance beams before placing the second ball in the compartment. One both balls have been collected, the final tribemate will solve a slide puzzle. The first two tribes to finish win.
Reward: Peanut butter-and-jelly sandwiches, cookies, and milk (1st place); peanut butter-and-jelly sandwiches only (2nd place)Winners (in order of finish): Tavua and Nuku
Nuku & Tavua win
- Immunity
Box Car Blues
The format: Flips, Flops, and Flags
The castaways must go up and over a large wall before three members of each tribe would tumble a large timber cube towards a stand. One castaway will get atop the cube and retrieve a key. The two other tribemates would use the key to unlock a crate of 100 sandbags.They must then carry these sandbags across an uneven balance beam. Finally, one castaway will use these sandbags as ammunition for a slingshot to knock down five wooden targets. The first two tribes to finish win immunity.
Mana & Tavua win
- Episode5
- Immunity
Cargo Salvage
The contestants had to dive in and climb onto a platform. They must then cross a monkey-bar by treading over a rope. They will then lift heavy puzzle pieces into a sled situated on a platform. Once all the puzzle pieces have been collected, the tribes must drag their sleds down the platform, up a hill (with the help of logs), and onto the finish. Three members of each tribe will then solve a barrel puzzle. The first tribe to complete their puzzle wins.
Mana wins
- Episode6
- Reward
Dulcimer Stomp
The tribes would begin by unspooling ribbons from a pole to release a key. Once they have the key, they would build a ladder. One person would climb to the top of the ladder and use that key to release a bag of balls. They would then make their way through a net sling to the finish, where they would attempt to land those balls in a series of targets by stomping to release them. The first team to get one ball in each of the five targets wins.
Reward: Ten pizzas and cold soda.
Tavua wins
- Immunity
Plunge, Pop, Pull
The format: Sea Salvage
Four tribe members are pulled across the water in a boat. One tribe member must dive down and retrieve buoys with letters on them from a net. After all of the buoys are untied, they must use them to spell out the word Metamorphosis. The first tribe to do this wins.
Mana wins
- Episode7
- Immunity
Keep on Your Toes
Castaways would each stand on a small wooden perch in a rectangular frame, adjusted to their height. They would brace a wooden block on their head and keep it in place using the wooden board above them. The structure would force the contestants to stand on their toes slightly, increasing the difficulty. If they fall off the frame, drop their block, or touch either the structure or their block, they would be out of the challenge. The last person left standing wins.
Won by Andrea
- Reward
New School
Two tribe members would swim out and untie a net with fish puzzle pieces. After taking the net back to the shore, two other tribe members would untie the puzzle pieces from the net and hang them on hooks. They would then carry the log with the hooks to a puzzle station, where the last two tribe members would use the puzzle pieces to complete a puzzle.
Reward: Trip to Marshalls lounge with a feast of burgers.
- Immunity
The castaways must hang on to a pole for as long as they can. When they drop from the pole, they are out of the challenge and have no chance of winning immunity. The last person left hanging on wins immunity.Winner Tai Trang
Won by Tai
- Episode8
- Reward
O-Black Water
The castaways are divided into two teams of five. One at a time, each castaway will cross an obstacle course. Once all five members have completed the course, they will dive into the water for a grappling hook, which they will use to secure five rings. The first team to grab all their rings wins reward.
Reward: Picnic at the Yasawa Islands
- Immunity
Got a Hunch
The format: A Bit Tipsy
The castaways must stack blocks in a tower on an unstable table. They must pull on a rope to keep the table balanced while retrieving their blocks. The first contestant to stack their blocks to spell IMMUNITY wins immunity.
Won by Troyzan
- Episode9
- Reward
Angry Chair
One person from each team will race through a series of obstacles to a chair. The rest of the team will then lift the chair, allowing that person to retrieve 10 numbered bags. Once they have collected the 10 bags, the next person will go, retrieving the next 10 bags, and so on. Once all 30 bags have been collected, the team must use the 30 letter tiles to solve a word puzzle. The first team to complete this wins.
Reward: A trip to a luxury resort with a meal and an overnight stay.
- Immunity
High Step and Stack
The format: Domino Effect
The contestants must stack wooden blocks along a platform while avoiding tripping hazards. Once all of their blocks are stacked the contestants must knock them over like dominoes. The first contestant to topple all of their blocks, such that the final block hits a pan at the end, wins immunity.
Won by Andrea
- Episode10
- Reward
Full Tilt Boogey
The format: Lock Step
Competing in threes, each team would be tethered to each other. They would make their way across a series of obstacles in the water back to shore. Then, they will dig their way under a log in the sand before unbraiding ropes to release a key that unlocks a chest of sandbags. They will then use the sandbags to knock over a pyramid of blocks. The first team to knock all their blocks off the table wins.
Reward: American barbecue with their loved ones
- Immunity
Can't Buoy Me Love
The castaways must balance on a small perch while holding a buoy with two handles. The last person holding their buoy and still on the perch wins immunity.
Won by Brad
- Episode11
- Immunity
Teeter Tower
The format: House of Cards
The castaways would use one hand to hold on to a rope to steady a balancing board. With the other hand, they would build a house of cards with wooden tiles on one end of the balancing board. The first castaway to build a tall enough house of cards to reach the finish mark would win.
Won by Aubry
- Immunity
Vertigo
The castaways start on a tall perch where they have to gather water with a bucket and a long rope. Then, the water must be poured into a chute, which causes a pole with a key at the top to rise. Once the castaway is able to reach the key, they must head over to shore and work on a block puzzle. The first person to complete the puzzle wins.
Won by Brad
- Episode12
- Immunity + Reward
Maybe I'm a Maze
The format: The Maze
The contestants (sometimes in tribes, but usually individually) head into a labyrinth of passages, corridors, and turns. They have to reach a certain number of checkpoints either in order or any order they wish, collecting an item at each one. After they collect all their items, contestants must find their way out of the maze. Mazes have also been done where the castaways are blindfolded, called Braille Maze.
Reward: Chicken Parmesan, spaghetti with meatballs, garlic bread, and key lime pie at camp.
Won by Brad
- Immunity
Spoon Man
Each person will use two very small paddles to maneuver a ball through a series of obstacles. If at any point the ball drops, they will have to go back to the start. The first person to transfer three balls wins.
Won by Brad
- Immunity
Final Four-Titude
The format: Vertically Challenged
The final four will have to untie knots to open a gate and then race up a huge tower. When they get to the top, they will retrieve a key and then fly down a giant waterslide. They will then make their way through a multi-level obstacle course where they will use the key to release a bag of puzzle pieces. They will drop the bag on a table and head back up the massive tower to retrieve the next key. Once they have collected all three keys and bags, they will use the pieces inside to solve a lighthouse puzzle. The first person to get it right wins.
Won by Brad