Survivor: Africa · Season 3
In the Arena
Every challenge Survivor: Africa staged — who took immunity, who won reward, week by week.
23 challenges ran this season — 14 with immunity on the line and 10 for reward.
- Episode1
- Immunity + Reward
Trail Blazer
The format: Quest for Fire
Each team is given a chariot which contained four lit torches and a fire cauldron at the center. They must pull or push the cart through difficult terrain while lighting a series of fire towers along the way. The first tribe to successfully light their towers, cross the finish line, and ignite the final bonfire wins.
Reward: Matches and a cart for them to use to transport supplies to their camp.
Samburu wins
- Episode2
- Reward
Stairway to the Stars
Each tribe has five logs. The goal is to transport the five logs from the start position through a series of obstacles to a tower, where they must build a staircase. The first tribe to successfully build the staircase and have one member race to the top of the tower wins.
Reward: Blankets, an extra supply of canned food, lamps, water containers, and some items that they have left on the truck in Day 1.
Samburu wins
- Immunity
Safari Supper
The format: Buggin' Out
One at a time, members from both tribes must drink a shot of cow's blood. If at any time a person declines to drink or does not finish, that team is disqualified. If all members of both tribes complete the task, a tiebreaker is set. Each tribe must pick a member from the other tribe to chug a full glass of cow's blood. The first to finish the full glass wins.
Samburu wins
- Episode3
- Reward
Rock N' Roll
Tribes race to roll an eight-foot boulder through a natural obstacle course. Tribe members must work together to navigate the boulder through obstacles across an already difficult terrain. The first tribe to roll their boulder into the winner's circle wins.
Reward: A water tank filled with 100 gallons worth of potable water (to be received the next morning) and organic shampoo.
Boran wins
- Immunity
Distress Signal
The format: SOS Signal
Tribes are told via Tree Mail that a plane will be flying over their camps. Utilizing anything around their camp, they must get the plane's attention. The tribe with the better signal (judging will be based on the creativity, yet still recognizable), according to the plane's pilot and drop master would win Immunity (with the plane returning to the winning team's camp, and will drop a wooden crate with the Immunity Idol encased in it).
Boran wins
- Episode4
- Reward
Caught in the Web
On a web of rope, hang twelve baskets, each containing a food item. One at a time, the Survivors must race up their tribe's ramp, across the netting and up the rope web. They then retrieve one basket and race back to the finish line. Once they cross the line, the next tribe member goes. The first tribe to get all their items back in their basket wins.
Reward: 12 food items (from the baskets in the challenge) that will dramatically improve meals; things like olive oil, sun dried tomatoes, etc.
Samburu wins
- Immunity
Movin' on Up
In this challenge, each tribe has a camp with a hut, an animal pen, a flag pole and various camp supplies. The first tribe to relocate their camp up to their new home, 200 yards up a hill, and recreate it exactly as it was at first location wins immunity. 2 members from each tribe will act as the architects. Their job is to remember exactly what the camp looks like at the first location and make sure it gets recreated exactly the same way at the new location; they will not help move the camp, they will be up at the new location and they can only help their tribe rebuild once their pieces have been placed inside their circle. The other members will be responsible for actually, physically relocating the camp. Last rule: the flag pole must be the last thing they put in.
Boran wins
- Episode5
- Reward
Get Your Goat
Forty goats are in a pen. Twenty are marked with the Samburu red and twenty with Boran yellow. The first tribe to get their twenty goats from the starting pen into their destination pens, one hundred yards away, wins.
Reward: Three egg-laying chickens and a rooster
Boran wins
- Immunity
Puzzle of Shields
Both tribes will have twenty giant puzzle pieces. First team to complete their puzzle wins.
Samburu wins
- Episode6
- Reward
Africa 102
The format: Survivor Quiz Show
Sitting on the top row of bleachers, each team will be asked a series of questions pertaining to Africa. Answer the question correctly and move down a row on the bleachers. The first team to be standing on the ground after answering the most questions correctly wins
Reward: A full food buffet including Mountain Dew, pasta salad with vegetables, a plate full of sandwiches, and cookies for dessert.
Samburu wins
- Immunity
Spear-It Hunt
Using a bow and arrow, each tribe has five targets ranging from thirty to seventy feet away. One member from each tribe will attempt to hit a target and set it on fire. The first tribe to light up all their targets in order, from closest to farthest, wins Immunity.
Boran wins
- Episode7
- Immunity
Each castaway's wrists were attached to a rope connected to a bucket of water overhead. Their arms had to remain above their heads, very still, because the slightest movement would upset the bucket above and shower the person with water, thus eliminating that person from the game. Jeff Probst will then tempt the contestants with some food items in exchange for giving up. Last person left standing wins immunity.
Won by Teresa
- Episode9
- Reward
Stomp-Ede
Each castaway was given nine items and instructed to stomp on a plank of wood, catapulting one item at a time into a basket atop a tower. The first person to land all nine in the basket would be the winner.
Reward: Offer two goats to an African village in exchange for whatever the winner wants.
Won by Ethan
- Immunity
Box Your Mind
The castaways had one minute to memorize the contents of compartments inside a barrel, and then, using their short-term memory, players would have to recreate the items in the various compartments. The first to complete the task would win immunity.
Won by Ethan
- Episode10
- Reward
Obstacle Course
The format: The Obstacle Course
The castaways will compete in an two-round, double-elimination obstacle course in four teams of two. The two leading teams will go to the final round. First pair to finish wins.
Reward: A movie night-out, with an eat-all-you can feast
- Immunity
Light It Up
The format: Fast Fire
Castaways must create fire using a magnifying glass and some twigs. If the fire that grew high enough would burn a thin cord strung across each firepit. When the cord snapped, it would drop a weight, which hoisted a flag announcing the winner. The first to burn through the cord wins. There was only one rule: if anything other than the flame touched the cord, that person would be disqualified.
Won by Lex
- Episode11
- Immunity
African Folklore
The format: Witch Hunt
Jeff will give the tribe a detailed description of African social ritual. After his story, each tribe member had to run to one of seven stations arranged in a circle. Each station contained a choice between two statements, one true, one false, each with a corresponding ostrich egg. The tribe member had to decide which fact was true, then crack open the egg. A false answer would lead to an empty egg; the correct answer would reveal a strip of colored leather contained in the egg. The tribe member would then tie the colored strip to the corresponding band of color on a staff they had been provided. First person to get five strips tied to their staff and return to the center of the circle would win immunity.
Won by Lex
- Episode12
- Reward
Tribe members were to be asked a series of personal questions which their family had previously been asked on videotape. If each tribe member's answer matched the answer their family gave, they would score a point.
Reward: An exclusive resort in the Masai Mara, go on safari to see the migrating wildebeest, sleep in a real bed, and a feast, all charged to Jeff's own Visa credit card.
Won by Lex
- Immunity
Pot Shots
The format: Blue Plate Special
Eighteen clay pots are hung on a line. Each Survivor's name was marked on three pots. Using an African weapon known as a Ringa, the group had to throw the wooden sticks at their opponents' pots, trying to break the ones that didn't bear their own name. The last person left with an unbroken pot would win Immunity.
Won by Tom
- Episode13
- Reward
Swahili Scramble
Working from a list, Survivors had to find Swahili words hidden in letters on their boards. Each word intersected with another, sharing a letter. When all 9 words were circled, the Survivors had to unscramble the 9 intersecting letters and discover the answer to a given clue. First one to do so would be the winner.
Reward: A brand new car, a Chevrolet Avalanche. (car)
Won by Lex
- Immunity
Second Chance
The format: Survivor Pentathlon
The castaways must traverse an obstacle course built from elements from past challenges of the season. First person to traverse it would win.
Won by Lex
- Episode14
- Immunity
Fallen Comrades
The castaways will be quizzed on how much they knew about those voted out before them. Eight questions would be asked about the twelve fallen survivors with whom they had spent the past thirty-six days. The person who answered the most questions correctly would win Immunity.
Won by Kim J.
- Immunity
Hard Idol
The format: Hands on a Hard Idol
With the tribal Immunity Idol perched between them, the group had to hold their positions without moving their hands or feet. The last person standing would win.
Won by Kim J.